Well, I participated in the 2nd stress test for Mortal Online yesterday, which was extended for another 6-8 hours due to popular demand, which was cool of them.
While it wasn't for the purposes of beta testing, I had a good enough go of it to get a general sense.
It was bad..... really, really bad. It warrants my blog's name in full.
Just down right painful, from beginning to end.... almost.
Combat was effectively non-existent.
Everything was sluggish and unresponsive, and you just couldn't hit anything.
Seriously, they have this weird, backward ass hitbox system, that just doesn't work half the time.
You end up aiming over your intended target, waiting about 5 seconds before you find out weather anything happened or not.
Easily the most incomplete, arduously painful combat I have ever seen in a game.
Even as far a beta goes.
Even the most basic of tasks was a drawn out affair in frustration.
To mine or gather wood, you had to go through about 3 different windows to find the right skill to use, put it on you skill bar that won't sit still, draw your starter axe, then continue to activate the relevant skill every 2 seconds.
Oh, and after all the, at least in the beginning, you only get 1 piece of word/ore about 50% of the time. Here's the kicker, you need about 500 just to make starter weapons.
Yeah, fuck that for a joke.
Inventory management is also downright painful.
The drop system is weird, requiring you to press about 3 or 4 different keys just to open your loot bag.
And when you gain items, you'd think they'd auto-stack right? Nope, duplicated of the same stuff has to be manually stacked. And due to the lag involved in this, it becomes irritating very quickly.
And don't get me started about the text based taming..... fuck me was that painful.
Thought it was a quaint idea at first, but practice proved it to be otherwise.
I can go on and on about just how freaken bad it is, but it's time I leverage it with some high points.
First, the world is vast and pretty nice to look at. Vacant, but nice.
The only real enjoyment I got out of it was jumping down a 90ft tall waterfall. That was cool.
Second, there we're quite a lot of play made structures, and that gives it a nice feel, and shows that it has something in the long term to work for.
Lastly, while I never got to experience mounts, due to the fucking taming system, they appear to be great fun, as well as being one of the few nearly complete systems in the game.
(minus the fact there is only one type of mount as it stands)
So overall, I'm grossly disappointed.
It sounds so good on paper, but in practice it just doesn't go anywhere.
There are so few good things to say about it, and I'm trying to be generous.
While it is still beta, as many fucktards continue to point out, this is beside the fact that is was a inch away from releasing a month ago. And it has made virtually no progress since.
Unless they fix the parts of the game that matter, combat being chief among them, then MO will likely die right out of the gate.
It's almost unplayable.
Too bad to, it has so much potential.
~Yoh
Friday, January 22, 2010
Sunday, January 17, 2010
Guild Wars revisited
Well, it's the new year..... and I haven't blogged in a long while.
Over the holidays, and still to some extent I got back into Guild Wars, despite not having played it in a year.
Part of that being that it is so accessible. I can come a go from it when I please, where as with EVE, I just can't bring myself to resub.
Made some new friend with the Veritas Invictus (TRUE) guild, one of which is Rubi Buyer from Massively. Currently I've opted to put my art skills to usage for my guild, as to get back into the habit as the holidays ruined it.
But I must say, even after all these years, Guild Wars is still fun. You can always find something to do, even for a little while. Although there isn't much in terms of long term appeal, It's great for those of short attention spans like myself.
Although I'm not playing it much nowadays as most of the guild are off playing DDO and other games, but we still chat from time to time, and that's nice.
Currently entertaining myself with Monster Hunter Freedom Unite, on my PSP.
Having a lot of fun with that.
Kinda wish someone in my guild was playing it so that we could play co-op. Oh well.
All in all, I've enjoyed my little trip down memory lane with GW. It's been fun.
Hopefully the guild will be able to transend the game onto GW2, or anything else for that matter.
And I hope I can find the energy to blog more..... I've been slack.
~Yoh
Over the holidays, and still to some extent I got back into Guild Wars, despite not having played it in a year.
Part of that being that it is so accessible. I can come a go from it when I please, where as with EVE, I just can't bring myself to resub.
Made some new friend with the Veritas Invictus (TRUE) guild, one of which is Rubi Buyer from Massively. Currently I've opted to put my art skills to usage for my guild, as to get back into the habit as the holidays ruined it.
But I must say, even after all these years, Guild Wars is still fun. You can always find something to do, even for a little while. Although there isn't much in terms of long term appeal, It's great for those of short attention spans like myself.
Although I'm not playing it much nowadays as most of the guild are off playing DDO and other games, but we still chat from time to time, and that's nice.
Currently entertaining myself with Monster Hunter Freedom Unite, on my PSP.
Having a lot of fun with that.
Kinda wish someone in my guild was playing it so that we could play co-op. Oh well.
All in all, I've enjoyed my little trip down memory lane with GW. It's been fun.
Hopefully the guild will be able to transend the game onto GW2, or anything else for that matter.
And I hope I can find the energy to blog more..... I've been slack.
~Yoh
Monday, December 14, 2009
I had food poisoning today, Oh joy!
When your told that a chicken pie is old, and you should throw it out, do it.
Eating it like a dumbass like me will only make you sick.
Spent my entire morning, which could have been better spend elsewhere, throwing up and sipping water in bed until I felt better.
Not one of my better mornings I assure you.
~Yoh
Eating it like a dumbass like me will only make you sick.
Spent my entire morning, which could have been better spend elsewhere, throwing up and sipping water in bed until I felt better.
Not one of my better mornings I assure you.
~Yoh
Thursday, December 3, 2009
I bought a PSP
Today, I bought myself a PSP.
Been meaning to get myself one for awhile now, and I was planning of getting myself one for Christmas, but I found a good pre Christmas deal I couldn't refuse.
Got a PSP, a 1GB memory stick, and Gran Turismo, for the bundle price of 4$ over usual retail price. Good deal I think.
Also got Final Fantasy: Dissidia. It looks like a cool game with some of my series favorites in it.
Controls are a little weird, but it's still good.
Well, I think that's my major spending for the year..... won't be doing that again anytime soon.
~Yoh
Been meaning to get myself one for awhile now, and I was planning of getting myself one for Christmas, but I found a good pre Christmas deal I couldn't refuse.
Got a PSP, a 1GB memory stick, and Gran Turismo, for the bundle price of 4$ over usual retail price. Good deal I think.
Also got Final Fantasy: Dissidia. It looks like a cool game with some of my series favorites in it.
Controls are a little weird, but it's still good.
Well, I think that's my major spending for the year..... won't be doing that again anytime soon.
~Yoh
My work published in EON?
Well, CruzyKinux has come through for me recently, by getting me in contact with the publisher from EON magazine, seeding the idea of working with them to give me some leverage with CCP.
Why didn't I think of that?
Anyways, the publisher seems willing to hear me out, and I have already sent some of my better work from my portfolio to him, and am working on some more eye catching work.
So hopefully, if I'm half as good as I think I am, I may end up with my work published in the EON magazine.
Fucking A.
This could be very good, not only to gain notice of CCP in the short run, which in my opinion still won't be enough to get me in this time around.
But, if I were to continue working with them and get my work published in EON month after month, in six months time when I'm skilled up to where I think I need to be to get into CCP, then I'll also have something pretty decent on my resume to flaunt.
So in short, if I miss this time, this will almost certainly get me hired six months later.
So lets see if they will publish my work.
Cheers CrazyKinux.
~Yoh
Why didn't I think of that?
Anyways, the publisher seems willing to hear me out, and I have already sent some of my better work from my portfolio to him, and am working on some more eye catching work.
So hopefully, if I'm half as good as I think I am, I may end up with my work published in the EON magazine.
Fucking A.
This could be very good, not only to gain notice of CCP in the short run, which in my opinion still won't be enough to get me in this time around.
But, if I were to continue working with them and get my work published in EON month after month, in six months time when I'm skilled up to where I think I need to be to get into CCP, then I'll also have something pretty decent on my resume to flaunt.
So in short, if I miss this time, this will almost certainly get me hired six months later.
So lets see if they will publish my work.
Cheers CrazyKinux.
~Yoh
Monday, November 23, 2009
Mortal Online
Well, just today Mortal Online had it's NDA lift.
And the flood gates have opened.
I've just spent the better part of 3 hours going over information about the game, watching videos, etc.
And I must say, it looks quite good.
With the NDA lift, they also stated on their website, that they are not far off the open beta.
And for once, I may actually do an open beta. Downloading the torrent as I type.
So within a couple of weeks, I'll be able to put her through her paces, and see how she handles.
So far I have been given the distinct impression that it would be like Oblivion online.
But that's good, because I really do like Oblivion.
Maybe not all the time, but it's good to play once in awhile.
Though I doubt it will hold me in the long run, it will it least have me for awhile should it live up to expectations.
(thou, I never really intend on any game keeping me for the long run)
But we shall see.
~Yoh
And the flood gates have opened.
I've just spent the better part of 3 hours going over information about the game, watching videos, etc.
And I must say, it looks quite good.
With the NDA lift, they also stated on their website, that they are not far off the open beta.
And for once, I may actually do an open beta. Downloading the torrent as I type.
So within a couple of weeks, I'll be able to put her through her paces, and see how she handles.
So far I have been given the distinct impression that it would be like Oblivion online.
But that's good, because I really do like Oblivion.
Maybe not all the time, but it's good to play once in awhile.
Though I doubt it will hold me in the long run, it will it least have me for awhile should it live up to expectations.
(thou, I never really intend on any game keeping me for the long run)
But we shall see.
~Yoh
Saturday, November 21, 2009
Boot to the Face
After an ongoing email conversation with Kelley Barnes-Harmann today, I feel a little less then enthused. She must have had her suit on, she was not playing.
The consistent feeling I was getting from her, was that I'm in for a world of hurt as to the likeness of me getting in at this point in time.
A shear cliff if you will.
Well that's good, I like a challenge.
Never the less, I have to face the realization, which I was already acutely aware of, that I may not be hired this time around.
That's fine.
I'll just have to buckle down and try again 6 months from now.
Of coarse I'm still going to finish my portfolio and submit it, even if I do get kicked in the face.
At the very least I'll learn where the benchmark is, and that'll give me an accurate direction to go in.
No more stabbing in the dark.
Still, all things considered, that when well I think.
~Yoh
The consistent feeling I was getting from her, was that I'm in for a world of hurt as to the likeness of me getting in at this point in time.
A shear cliff if you will.
Well that's good, I like a challenge.
Never the less, I have to face the realization, which I was already acutely aware of, that I may not be hired this time around.
That's fine.
I'll just have to buckle down and try again 6 months from now.
Of coarse I'm still going to finish my portfolio and submit it, even if I do get kicked in the face.
At the very least I'll learn where the benchmark is, and that'll give me an accurate direction to go in.
No more stabbing in the dark.
Still, all things considered, that when well I think.
~Yoh
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